BIR İNCELEME C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI

Bir İnceleme C# IStructuralEquatable Temel Özellikleri

Bir İnceleme C# IStructuralEquatable Temel Özellikleri

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If two objects compare as equal, the GetHashCode method for each object must return the same value. However, if two objects do derece compare bey equal, the GetHashCode methods for the two object do hamiş have to return different values.

Now, when we call Equals ourselves it will directly call our new fancy Equals that takes in a ScreenMetrics, which is great.

g. MyType and Object) which will still use the identity comparison. I suspect it's hamiş a great idea to do this unless it's going to be a very heavily used type in your code, where everyone will become very familiar with it and

Ovamızın yukarıdaki satırlarında da bahsettiğimiz üzere struct C#’ta value type yaratabileceğimiz strüktürdır.

In this equating the values in arrays may be same or different but their object references are equal.

45IStructuralEquatable seObj = x as IStructuralEquatable; 64IStructuralEquatable seObj = obj birli IStructuralEquatable;

The IEquatable implementation will require one less cast for these classes and birli a result will be slightly faster than the standard object.Equals method that would be used otherwise. Kakım an example see the different implementation of the two methods:

When an implementer overrides the virtual Equals method in a struct, the purpose is to provide a more efficient means C# IStructuralEquatable nedir of performing the value equality check and optionally to base the comparison on some subset of the struct's field or properties.

Reading through the excellent blog post by Sergey on struct equality performance he mentions that the default implementations are pretty slow and using boxing for each member. Additionally, he mentions that a memory comparison may derece give you the correct results in this super simple example:

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This member is an explicit interface member implementation. It güç be used only when the Array instance is cast to an IStructuralEquatable interface.

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I yaşama just compare each of them":

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Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are hamiş mutually exclusive.

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